I don’t like top ten lists. I don’t even like rating games or picking out favorites (see my previous rant post). I don’t believe it’s because I’m indecisive, but it might be (or maybe not). That being said, it’s time to jump on the bandwagon with everyone else and rank my collection! I looked at... Continue Reading →
Designer Diary: The Noisavni Invasion (part 2)
You can find part one of the designer diary here and buy a copy of The Noisavni Invasion from Wargame Vault. IV. Under the Hood - Combat A skirmish game needs combat, and it was easy to use cards for that. Cards also meant I could remove some of the swinginess that dice would provide.... Continue Reading →
Designer Diary: The Noisavni Invasion (part 1)
You can buy a print-and-play copy of The Noisavni Invasion here on WargameVault. I. A Challenge! I've been playing a lot of hex and counter war games in the past year or so. Nothing terribly complex, and not necessarily glossy productions from the biggest companies. Sometimes publishers tuck a few postcard games into the package... Continue Reading →
Your Game Ratings Suck
Is that new game you bought rated a 7.3 or a 6.97? How much of a difference does a third of a point make anyway? If you think it’s an 8, and like it better than that other game you also rated an 8, shouldn’t you downgrade the inferior one? If there’s a truly fantastic... Continue Reading →
Review: Keep
Keep it secret, Keep it safe... I've acquired a number of games over the years from Small Box Games (SBG), brainchild of one-man-show John Clowdus. I backed his card drafter, Keep, when it was on Kickstarter in 2015, and have played it a bunch in the past year. I'm hit-or-miss on drafting games (usually miss), but... Continue Reading →
Review: Dead Reckoning
...tonight all the dead are here, so bring on your wrecking ball... I was ordering a game from Tiny Battle Publishing, and wanted to throw another item in to save shipping. After some hemming and hawing, I settled on Hermann Luttmann's Dead Reckoning. I didn't know what to expect, but the promise of a diceless,... Continue Reading →
Review: The Battle for Sector 219
Sector 219? I Hardly Know Her 219! I was a Kickstarter backer for Darwin Kastle's The Battle for Sector 219, published by Your Move Games. I've previously played Kastle's The Battle for Hill 218, which is the direct predecessor to this game. They play quite similarly, but with distinct flavors. 219 feels like an updated version... Continue Reading →
Session Report: Ambush!
This is report from the mission "Bloody St. Mick" from the solo WWII wargame "Ambush!" Mission Report: Assault on St. Michaux Road June 1944. They weren’t the best squad I had… they were the only squad I had. If I’d had my druthers, I would have held out for a more experienced team, but there... Continue Reading →
Review: Astra Titanus
It doesn't get happy, it doesn't get sad, it doesn't laugh at your jokes. It Just. Runs. Programs. Astra Titanus is a solo, sci-fi wargame from Chris Taylor and Victory Point Games. It comes in a small Ziploc bag containing 88 thin counters, an unmounted cardstock map and Titan status boards, rules stuff, and a... Continue Reading →